Mechanics
Reference numbers for core survival and Trampler systems — faithful to the game's own config.
Guides
- Getting started
First-run checklist — regions, queues, presets and what persists
- Extraction
What returns to the station, rope evac and disconnect recovery
- Capture & destroy
Fully eliminating a Trampler — reactor, captain's quarters and respawn denial
- Running out of scrap
Recovery paths when you're broke — Voyage farming, crewing up and rerolls
- Storm Dive vs Voyage
Timed PvP raids versus open-world looting — pick the right mode
- Rare spawns
Aurogen, keys, black boxes and other high-value finds on Sophie
- Trampler systems
Reactor power, module functions and respawn costs — exact figures
Default Trampler handling
- Standing clearance
- 5.5 m
- Crouched clearance
- 4 m
- Top forward speed (default Trampler)
- 20 m/s
Enemy Ironclad handling
Shared by the 3 enemy ironclads (Ironclad Buckler, Ironclad Falchion, Ironclad Tophelm). They top out at 8 m/s — well under your Trampler's 20 m/s, so a pursuing ironclad can be outrun.
- Top forward speed
- 8 m/s
- Reverse speed
- 6 m/s
- Strafe speed
- 2.5 m/s
- Max turn rate
- 60°/s
- Standing clearance
- 6 m
- Crouched clearance
- 4 m